E-Takalo, a project led by young people from Fianarantsoa, wins first prize of 750,000 ariary. Access to materials necessary for studies remains difficult for some students due to insufficient financial means. To address this challenge, a team of young participants in the first edition of the Hackathon Itovia created E-Takalo, a platform that gives a second life to objects that users no longer need. The principle is simple: offer items that can be recovered, exchanged, or potentially purchased by others. The initiative aims to facilitate access to certain objects while promoting their reuse. The idea impressed the competition jury. E-Takalo won first prize among the seven teams that participated in the Hackathon, held from August 31 to September 3. Over four days, 20 young people from several regions worked on designing digital solutions to address concrete problems. For the winning team, the challenge now is to develop the project further. "The economic model must make the project profitable," explains the team representative. The question of financing and viability thus constitutes the next step for E-Takalo. Beyond the 750,000 ariary prize, this experience offers the team the opportunity to continue developing a solution born from a daily need. It also illustrates the capacity of young people to transform difficulties encountered in their student life into opportunities to create accessible and innovative digital solutions.